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package validate
import (
"fmt"
"strconv"
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"github.com/go-logr/logr"
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"github.com/kyverno/kyverno/pkg/engine/anchor"
"github.com/kyverno/kyverno/pkg/engine/common"
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engineUtils "github.com/kyverno/kyverno/pkg/engine/utils"
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"github.com/kyverno/kyverno/pkg/engine/wildcards"
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)
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type PatternError struct {
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Err error
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Path string
Skip bool
}
func ( e * PatternError ) Error ( ) string {
if e . Err == nil {
return ""
}
return e . Err . Error ( )
}
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// MatchPattern is a start of element-by-element pattern validation process.
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// It assumes that validation is started from root, so "/" is passed
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func MatchPattern ( logger logr . Logger , resource , pattern interface { } ) error {
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// newAnchorMap - to check anchor key has values
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ac := anchor . NewAnchorMap ( )
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elemPath , err := validateResourceElement ( logger , resource , pattern , pattern , "/" , ac )
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if err != nil {
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if skip ( err ) {
logger . V ( 2 ) . Info ( "resource skipped" , "reason" , ac . AnchorError . Error ( ) )
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return & PatternError { err , "" , true }
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}
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if fail ( err ) {
logger . V ( 2 ) . Info ( "failed to apply rule on resource" , "msg" , ac . AnchorError . Error ( ) )
return & PatternError { err , elemPath , false }
}
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// check if an anchor defined in the policy rule is missing in the resource
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if ac . IsAnchorError ( ) {
logger . V ( 3 ) . Info ( "missing anchor in resource" )
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return & PatternError { err , "" , false }
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}
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return & PatternError { err , elemPath , false }
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}
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return nil
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}
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func skip ( err error ) bool {
// if conditional or global anchors report errors, the rule does not apply to the resource
return anchor . IsConditionalAnchorError ( err . Error ( ) ) || anchor . IsGlobalAnchorError ( err . Error ( ) )
}
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func fail ( err error ) bool {
// if negation anchors report errors, the rule will fail
return anchor . IsNegationAnchorError ( err . Error ( ) )
}
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// validateResourceElement detects the element type (map, array, nil, string, int, bool, float)
// and calls corresponding handler
// Pattern tree and resource tree can have different structure. In this case validation fails
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func validateResourceElement ( log logr . Logger , resourceElement , patternElement , originPattern interface { } , path string , ac * anchor . AnchorKey ) ( string , error ) {
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switch typedPatternElement := patternElement . ( type ) {
// map
case map [ string ] interface { } :
typedResourceElement , ok := resourceElement . ( map [ string ] interface { } )
if ! ok {
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log . V ( 4 ) . Info ( "Pattern and resource have different structures." , "path" , path , "expected" , fmt . Sprintf ( "%T" , patternElement ) , "current" , fmt . Sprintf ( "%T" , resourceElement ) )
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return path , fmt . Errorf ( "pattern and resource have different structures. Path: %s. Expected %T, found %T" , path , patternElement , resourceElement )
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}
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// CheckAnchorInResource - check anchor key exists in resource and update the AnchorKey fields.
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ac . CheckAnchorInResource ( typedPatternElement , typedResourceElement )
return validateMap ( log , typedResourceElement , typedPatternElement , originPattern , path , ac )
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// array
case [ ] interface { } :
typedResourceElement , ok := resourceElement . ( [ ] interface { } )
if ! ok {
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log . V ( 4 ) . Info ( "Pattern and resource have different structures." , "path" , path , "expected" , fmt . Sprintf ( "%T" , patternElement ) , "current" , fmt . Sprintf ( "%T" , resourceElement ) )
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return path , fmt . Errorf ( "validation rule failed at path %s, resource does not satisfy the expected overlay pattern" , path )
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}
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return validateArray ( log , typedResourceElement , typedPatternElement , originPattern , path , ac )
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// elementary values
case string , float64 , int , int64 , bool , nil :
/*Analyze pattern */
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switch resource := resourceElement . ( type ) {
case [ ] interface { } :
for _ , res := range resource {
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if ! common . ValidateValueWithPattern ( log , res , patternElement ) {
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return path , fmt . Errorf ( "resource value '%v' does not match '%v' at path %s" , resourceElement , patternElement , path )
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}
}
return "" , nil
default :
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if ! common . ValidateValueWithPattern ( log , resourceElement , patternElement ) {
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return path , fmt . Errorf ( "resource value '%v' does not match '%v' at path %s" , resourceElement , patternElement , path )
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}
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}
default :
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log . V ( 4 ) . Info ( "Pattern contains unknown type" , "path" , path , "current" , fmt . Sprintf ( "%T" , patternElement ) )
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return path , fmt . Errorf ( "failed at '%s', pattern contains unknown type" , path )
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}
return "" , nil
}
// If validateResourceElement detects map element inside resource and pattern trees, it goes to validateMap
// For each element of the map we must detect the type again, so we pass these elements to validateResourceElement
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func validateMap ( log logr . Logger , resourceMap , patternMap map [ string ] interface { } , origPattern interface { } , path string , ac * anchor . AnchorKey ) ( string , error ) {
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patternMap = wildcards . ExpandInMetadata ( patternMap , resourceMap )
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// check if there is anchor in pattern
// Phase 1 : Evaluate all the anchors
// Phase 2 : Evaluate non-anchors
anchors , resources := anchor . GetAnchorsResourcesFromMap ( patternMap )
// Evaluate anchors
for key , patternElement := range anchors {
// get handler for each pattern in the pattern
// - Conditional
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// - Existence
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// - Equality
handler := anchor . CreateElementHandler ( key , patternElement , path )
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handlerPath , err := handler . Handle ( validateResourceElement , resourceMap , origPattern , ac )
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// if there are resource values at same level, then anchor acts as conditional instead of a strict check
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// but if there are none then it's an if-then check
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if err != nil {
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// If global anchor fails then we don't process the resource
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return handlerPath , err
}
}
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// Evaluate resources
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// getSortedNestedAnchorResource - keeps the anchor key to start of the list
sortedResourceKeys := getSortedNestedAnchorResource ( resources )
for e := sortedResourceKeys . Front ( ) ; e != nil ; e = e . Next ( ) {
key := e . Value . ( string )
handler := anchor . CreateElementHandler ( key , resources [ key ] , path )
handlerPath , err := handler . Handle ( validateResourceElement , resourceMap , origPattern , ac )
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if err != nil {
return handlerPath , err
}
}
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return "" , nil
}
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func validateArray ( log logr . Logger , resourceArray , patternArray [ ] interface { } , originPattern interface { } , path string , ac * anchor . AnchorKey ) ( string , error ) {
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if len ( patternArray ) == 0 {
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return path , fmt . Errorf ( "pattern Array empty" )
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}
switch typedPatternElement := patternArray [ 0 ] . ( type ) {
case map [ string ] interface { } :
// This is special case, because maps in arrays can have anchors that must be
// processed with the special way affecting the entire array
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elemPath , err := validateArrayOfMaps ( log , resourceArray , typedPatternElement , originPattern , path , ac )
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if err != nil {
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return elemPath , err
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}
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case string , float64 , int , int64 , bool , nil :
elemPath , err := validateResourceElement ( log , resourceArray , typedPatternElement , originPattern , path , ac )
if err != nil {
return elemPath , err
}
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default :
// In all other cases - detect type and handle each array element with validateResourceElement
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if len ( resourceArray ) < len ( patternArray ) {
return "" , fmt . Errorf ( "validate Array failed, array length mismatch, resource Array len is %d and pattern Array len is %d" , len ( resourceArray ) , len ( patternArray ) )
}
var applyCount int
var skipErrors [ ] error
for i , patternElement := range patternArray {
currentPath := path + strconv . Itoa ( i ) + "/"
elemPath , err := validateResourceElement ( log , resourceArray [ i ] , patternElement , originPattern , currentPath , ac )
if err != nil {
if skip ( err ) {
skipErrors = append ( skipErrors , err )
continue
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}
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return elemPath , err
}
applyCount ++
}
if applyCount == 0 && len ( skipErrors ) > 0 {
return path , & PatternError {
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Err : engineUtils . CombineErrors ( skipErrors ) ,
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Path : path ,
Skip : true ,
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}
}
}
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return "" , nil
}
// validateArrayOfMaps gets anchors from pattern array map element, applies anchors logic
// and then validates each map due to the pattern
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func validateArrayOfMaps ( log logr . Logger , resourceMapArray [ ] interface { } , patternMap map [ string ] interface { } , originPattern interface { } , path string , ac * anchor . AnchorKey ) ( string , error ) {
applyCount := 0
skipErrors := make ( [ ] error , 0 )
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for i , resourceElement := range resourceMapArray {
// check the types of resource element
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// expect it to be a map, but can be anything ?:(
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currentPath := path + strconv . Itoa ( i ) + "/"
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returnPath , err := validateResourceElement ( log , resourceElement , patternMap , originPattern , currentPath , ac )
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if err != nil {
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if skip ( err ) {
skipErrors = append ( skipErrors , err )
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continue
}
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return returnPath , err
}
applyCount ++
}
if applyCount == 0 && len ( skipErrors ) > 0 {
return path , & PatternError {
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Err : engineUtils . CombineErrors ( skipErrors ) ,
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Path : path ,
Skip : true ,
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}
}
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return "" , nil
}