2019-12-31 01:08:50 +00:00
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package validate
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import (
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"errors"
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"fmt"
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"path/filepath"
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"reflect"
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"strconv"
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"strings"
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"github.com/golang/glog"
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"github.com/nirmata/kyverno/pkg/engine/anchor"
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"github.com/nirmata/kyverno/pkg/engine/context"
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"github.com/nirmata/kyverno/pkg/engine/operator"
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"github.com/nirmata/kyverno/pkg/engine/variables"
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)
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// validateResourceWithPattern is a start of element-by-element validation process
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// It assumes that validation is started from root, so "/" is passed
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2020-01-10 01:44:11 +00:00
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func ValidateResourceWithPattern(ctx context.EvalInterface, resource, pattern interface{}) (string, ValidationError) {
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// if referenced path is not present, we skip processing the rule and report violation
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if invalidPaths := variables.ValidateVariables(ctx, pattern); len(invalidPaths) != 0 {
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return "", newValidatePatternError(PathNotPresent, invalidPaths)
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}
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2019-12-31 01:08:50 +00:00
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// first pass we substitute all the JMESPATH substitution for the variable
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// variable: {{<JMESPATH>}}
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// if a JMESPATH fails, we dont return error but variable is substitured with nil and error log
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pattern = variables.SubstituteVariables(ctx, pattern)
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2020-01-10 01:44:11 +00:00
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path, err := validateResourceElement(resource, pattern, pattern, "/")
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if err != nil {
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return path, newValidatePatternError(Rulefailure, err.Error())
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}
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return "", ValidationError{}
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2019-12-31 01:08:50 +00:00
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}
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// validateResourceElement detects the element type (map, array, nil, string, int, bool, float)
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// and calls corresponding handler
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// Pattern tree and resource tree can have different structure. In this case validation fails
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func validateResourceElement(resourceElement, patternElement, originPattern interface{}, path string) (string, error) {
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var err error
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switch typedPatternElement := patternElement.(type) {
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// map
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case map[string]interface{}:
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typedResourceElement, ok := resourceElement.(map[string]interface{})
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if !ok {
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glog.V(4).Infof("Pattern and resource have different structures. Path: %s. Expected %T, found %T", path, patternElement, resourceElement)
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return path, fmt.Errorf("Pattern and resource have different structures. Path: %s. Expected %T, found %T", path, patternElement, resourceElement)
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}
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return validateMap(typedResourceElement, typedPatternElement, originPattern, path)
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// array
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case []interface{}:
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typedResourceElement, ok := resourceElement.([]interface{})
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if !ok {
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glog.V(4).Infof("Pattern and resource have different structures. Path: %s. Expected %T, found %T", path, patternElement, resourceElement)
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return path, fmt.Errorf("Validation rule Failed at path %s, resource does not satisfy the expected overlay pattern", path)
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}
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return validateArray(typedResourceElement, typedPatternElement, originPattern, path)
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// elementary values
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case string, float64, int, int64, bool, nil:
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/*Analyze pattern */
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if checkedPattern := reflect.ValueOf(patternElement); checkedPattern.Kind() == reflect.String {
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if isStringIsReference(checkedPattern.String()) { //check for $ anchor
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patternElement, err = actualizePattern(originPattern, checkedPattern.String(), path)
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if err != nil {
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return path, err
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}
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}
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}
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if !ValidateValueWithPattern(resourceElement, patternElement) {
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return path, fmt.Errorf("Validation rule failed at '%s' to validate value %v with pattern %v", path, resourceElement, patternElement)
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}
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default:
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glog.V(4).Infof("Pattern contains unknown type %T. Path: %s", patternElement, path)
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return path, fmt.Errorf("Validation rule failed at '%s', pattern contains unknown type", path)
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}
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return "", nil
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}
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// If validateResourceElement detects map element inside resource and pattern trees, it goes to validateMap
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// For each element of the map we must detect the type again, so we pass these elements to validateResourceElement
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func validateMap(resourceMap, patternMap map[string]interface{}, origPattern interface{}, path string) (string, error) {
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// check if there is anchor in pattern
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// Phase 1 : Evaluate all the anchors
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// Phase 2 : Evaluate non-anchors
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anchors, resources := anchor.GetAnchorsResourcesFromMap(patternMap)
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// Evaluate anchors
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for key, patternElement := range anchors {
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// get handler for each pattern in the pattern
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// - Conditional
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// - Existance
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// - Equality
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handler := anchor.CreateElementHandler(key, patternElement, path)
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handlerPath, err := handler.Handle(validateResourceElement, resourceMap, origPattern)
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// if there are resource values at same level, then anchor acts as conditional instead of a strict check
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// but if there are non then its a if then check
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if err != nil {
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// If Conditional anchor fails then we dont process the resources
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if anchor.IsConditionAnchor(key) {
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glog.V(4).Infof("condition anchor did not satisfy, wont process the resources: %s", err)
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return "", nil
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}
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return handlerPath, err
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}
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}
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// Evaluate resources
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for key, resourceElement := range resources {
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// get handler for resources in the pattern
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handler := anchor.CreateElementHandler(key, resourceElement, path)
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handlerPath, err := handler.Handle(validateResourceElement, resourceMap, origPattern)
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if err != nil {
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return handlerPath, err
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}
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}
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return "", nil
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}
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func validateArray(resourceArray, patternArray []interface{}, originPattern interface{}, path string) (string, error) {
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if 0 == len(patternArray) {
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return path, fmt.Errorf("Pattern Array empty")
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}
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switch typedPatternElement := patternArray[0].(type) {
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case map[string]interface{}:
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// This is special case, because maps in arrays can have anchors that must be
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// processed with the special way affecting the entire array
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path, err := validateArrayOfMaps(resourceArray, typedPatternElement, originPattern, path)
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if err != nil {
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return path, err
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}
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default:
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// In all other cases - detect type and handle each array element with validateResourceElement
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for i, patternElement := range patternArray {
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currentPath := path + strconv.Itoa(i) + "/"
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path, err := validateResourceElement(resourceArray[i], patternElement, originPattern, currentPath)
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if err != nil {
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return path, err
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}
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}
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}
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return "", nil
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}
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func actualizePattern(origPattern interface{}, referencePattern, absolutePath string) (interface{}, error) {
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var foundValue interface{}
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referencePattern = strings.Trim(referencePattern, "$()")
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operatorVariable := operator.GetOperatorFromStringPattern(referencePattern)
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referencePattern = referencePattern[len(operatorVariable):]
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if len(referencePattern) == 0 {
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return nil, errors.New("Expected path. Found empty reference")
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}
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// Check for variables
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// substitute it from Context
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// remove abosolute path
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// {{ }}
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// value :=
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actualPath := formAbsolutePath(referencePattern, absolutePath)
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valFromReference, err := getValueFromReference(origPattern, actualPath)
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if err != nil {
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return err, nil
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}
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//TODO validate this
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if operatorVariable == operator.Equal { //if operator does not exist return raw value
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return valFromReference, nil
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}
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foundValue, err = valFromReferenceToString(valFromReference, string(operatorVariable))
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if err != nil {
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return "", err
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}
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return string(operatorVariable) + foundValue.(string), nil
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}
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//Parse value to string
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func valFromReferenceToString(value interface{}, operator string) (string, error) {
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switch typed := value.(type) {
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case string:
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return typed, nil
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case int, int64:
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return fmt.Sprintf("%d", value), nil
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case float64:
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return fmt.Sprintf("%f", value), nil
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default:
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return "", fmt.Errorf("Incorrect expression. Operator %s does not match with value: %v", operator, value)
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}
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}
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// returns absolute path
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func formAbsolutePath(referencePath, absolutePath string) string {
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if filepath.IsAbs(referencePath) {
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return referencePath
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}
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return filepath.Join(absolutePath, referencePath)
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}
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//Prepares original pattern, path to value, and call traverse function
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func getValueFromReference(origPattern interface{}, reference string) (interface{}, error) {
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originalPatternMap := origPattern.(map[string]interface{})
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reference = reference[1:len(reference)]
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statements := strings.Split(reference, "/")
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return getValueFromPattern(originalPatternMap, statements, 0)
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}
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func getValueFromPattern(patternMap map[string]interface{}, keys []string, currentKeyIndex int) (interface{}, error) {
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for key, pattern := range patternMap {
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rawKey := getRawKeyIfWrappedWithAttributes(key)
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if rawKey == keys[len(keys)-1] && currentKeyIndex == len(keys)-1 {
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return pattern, nil
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} else if rawKey != keys[currentKeyIndex] && currentKeyIndex != len(keys)-1 {
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continue
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}
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switch typedPattern := pattern.(type) {
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case []interface{}:
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if keys[currentKeyIndex] == rawKey {
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for i, value := range typedPattern {
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resourceMap, ok := value.(map[string]interface{})
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if !ok {
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glog.V(4).Infof("Pattern and resource have different structures. Expected %T, found %T", pattern, value)
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return nil, fmt.Errorf("Validation rule failed, resource does not have expected pattern %v", patternMap)
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}
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if keys[currentKeyIndex+1] == strconv.Itoa(i) {
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return getValueFromPattern(resourceMap, keys, currentKeyIndex+2)
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}
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return nil, errors.New("Reference to non-existent place in the document")
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}
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}
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return nil, errors.New("Reference to non-existent place in the document")
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case map[string]interface{}:
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if keys[currentKeyIndex] == rawKey {
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return getValueFromPattern(typedPattern, keys, currentKeyIndex+1)
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}
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return nil, errors.New("Reference to non-existent place in the document")
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case string, float64, int, int64, bool, nil:
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continue
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}
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}
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path := ""
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for _, elem := range keys {
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path = "/" + elem + path
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}
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return nil, fmt.Errorf("No value found for specified reference: %s", path)
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}
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// validateArrayOfMaps gets anchors from pattern array map element, applies anchors logic
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// and then validates each map due to the pattern
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func validateArrayOfMaps(resourceMapArray []interface{}, patternMap map[string]interface{}, originPattern interface{}, path string) (string, error) {
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for i, resourceElement := range resourceMapArray {
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// check the types of resource element
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// expect it to be map, but can be anything ?:(
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currentPath := path + strconv.Itoa(i) + "/"
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returnpath, err := validateResourceElement(resourceElement, patternMap, originPattern, currentPath)
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if err != nil {
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return returnpath, err
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}
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}
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return "", nil
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}
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2020-01-24 17:37:12 +00:00
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func isStringIsReference(str string) bool {
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if len(str) < len(operator.ReferenceSign) {
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return false
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}
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return str[0] == '$' && str[1] == '(' && str[len(str)-1] == ')'
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}
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