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45 lines
1.6 KiB
Go
45 lines
1.6 KiB
Go
package core
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import (
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"time"
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)
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const (
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numberOfHoursInTenDays = 10 * 24
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sevenDays = 7 * 24 * time.Hour
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)
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// Uptime is the struct that contains the relevant data for calculating the uptime as well as the uptime itself
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// and some other statistics
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type Uptime struct {
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LastSevenDays float64 `json:"7d"` // Uptime percentage over the past 7 days
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LastTwentyFourHours float64 `json:"24h"` // Uptime percentage over the past 24 hours
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LastHour float64 `json:"1h"` // Uptime percentage over the past hour
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// SuccessfulExecutionsPerHour is a map containing the number of successes (value)
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// for every hourly unix timestamps (key)
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// Deprecated
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SuccessfulExecutionsPerHour map[int64]uint64 `json:"-"`
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// TotalExecutionsPerHour is a map containing the total number of checks (value)
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// for every hourly unix timestamps (key)
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// Deprecated
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TotalExecutionsPerHour map[int64]uint64 `json:"-"`
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// HourlyStatistics is a map containing metrics collected (value) for every hourly unix timestamps (key)
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HourlyStatistics map[int64]*HourlyUptimeStatistics `json:"-"`
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}
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// HourlyUptimeStatistics is a struct containing all metrics collected over the course of an hour
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type HourlyUptimeStatistics struct {
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TotalExecutions uint64 // Total number of checks
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SuccessfulExecutions uint64 // Number of successful executions
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TotalExecutionsResponseTime uint64 // Total response time for all executions
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}
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// NewUptime creates a new Uptime
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func NewUptime() *Uptime {
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return &Uptime{
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HourlyStatistics: make(map[int64]*HourlyUptimeStatistics),
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}
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}
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