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This PR fixes a very, very niche edge-case, but I've got some more work coming which will otherwise make the problem worse. The bug happens when the syncing user leaves a room, and has a sync filter which includes "left" rooms, but sets the timeline limit to 0. In that case, the state returned in the `state` section is calculated incorrectly. The fix is to pass a token corresponding to the point that the user leaves the room through to `compute_state_delta`.
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Fix a long-standing bug which could cause incorrect state to be returned from `/sync` for rooms where the user has left. |