For context of why we delay read receipts, see
https://github.com/matrix-org/synapse/issues/4730.
Element Web often sends read receipts in quick succession, if it reloads
the timeline it'll send one for the last message in the old timeline and
again for the last message in the new timeline. This caused remote users
to see a read receipt for older messages come through quickly, but then
the second read receipt taking a while to arrive for the most recent
message.
There are two things going on in this PR:
1. There was a mismatch between seconds and milliseconds, and so we
ended up delaying for far longer than intended.
2. Changing the logic to reuse the `DestinationWakeupQueue` (used for
presence)
The changes in logic are:
- Treat the first receipt and subsequent receipts in a room in the same
way
- Whitelist certain classes of receipts to never delay being sent, i.e.
receipts in small rooms, receipts for events that were sent within the
last 60s, and sending receipts to the event sender's server.
- The maximum delay a receipt can have before being sent to a server is
30s, and we'll send out receipts to remotes at least at 50Hz (by
default)
The upshot is that this should make receipts feel more snappy over
federation.
This new logic should send roughly between 10%–20% of transactions
immediately on matrix.org.
I thought ruff check would also format, but it doesn't.
This runs ruff format in CI and dev scripts. The first commit is just a
run of `ruff format .` in the root directory.
... when workers are unreachable, etc.
Fixes https://github.com/element-hq/synapse/issues/17117.
The general principle is just to make sure that we propagate any
exceptions to the JsonResource, so that we return an error code to the
sending server. That means that the sending server no longer considers
the message safely sent, so it will retry later.
In the issue, Erik mentions that an alternative solution would be to
persist the to-device messages into a table so that they can be retried.
This might be an improvement for performance, but even if we did that,
we still need this mechanism, since we might be unable to reach the
database. So, if we want to do that, it can be a later follow-up.
---------
Co-authored-by: Erik Johnston <erik@matrix.org>
During the migration the automated script to update the copyright
headers accidentally got rid of some of the existing copyright lines.
Reinstate them.
Synapse was incorrectly implemented with a knock_state_events
property on some APIs (instead of knock_room_state). This was
correct in Synapse 1.70.0, but *both* fields were sent to also be
compatible with Synapse versions expecting the wrong field.
Enough time has passed that only the correct field needs to be
included/handled.
Synapse will no longer send (or respond to) the unstable flags
for faster joins. These were only available behind a configuration
flag and handled in parallel with the stable flags.
* Make tests.federation pass mypy
* Untyped defs in tests.federation.transport
* test methods return None
* Remaining type hints in tests.federation
* Changelog
* Avoid an uncessary type-ignore
Serving partial join responses is no longer experimental. They will only be served under the stable identifier if the the undocumented config flag experimental.msc3706_enabled is set to true.
Synapse continues to request a partial join only if the undocumented config flag experimental.faster_joins is set to true; this setting remains present and unaffected.
* Also use stable name in SendJoinResponse struct
follow-up to #14832
* Changelog
* Fix a rename I missed
* Run black
* Update synapse/federation/federation_client.py
Co-authored-by: Sean Quah <8349537+squahtx@users.noreply.github.com>
Co-authored-by: Sean Quah <8349537+squahtx@users.noreply.github.com>
* Use new query param when requesting a partial join
* Read new query param when serving partial join
* Provide new field names when serving partial joins
* Read new field names from partial join response
* Changelog
Include the thread_id field when sending read receipts over
federation. This might result in the same user having multiple
read receipts per-room, meaning multiple EDUs must be sent
to encapsulate those receipts.
This restructures the PerDestinationQueue APIs to support
multiple receipt EDUs, queue_read_receipt now becomes linear
time in the number of queued threaded receipts in the room for
the given user, it is expected this is a small number since receipt
EDUs are sent as filler in transactions.
1. `federation_client.timestamp_to_event(...)` now handles all `destination` looping and uses our generic `_try_destination_list(...)` helper.
2. Consistently handling `NotRetryingDestination` and `FederationDeniedError` across `get_pdu` , backfill, and the generic `_try_destination_list` which is used for many places we use this pattern.
3. `get_pdu(...)` now returns `PulledPduInfo` so we know which `destination` we ended up pulling the PDU from
This implements a fake OIDC server, which intercepts calls to the HTTP client.
Improves accuracy of tests by covering more internal methods.
One particular example was the ID token validation, which previously mocked.
This uncovered an incorrect dependency: Synapse actually requires at least
authlib 0.15.1, not 0.14.0.