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Faster room joins: avoid blocking when pulling events with missing prevs (#13355)
Avoid blocking on full state in `_resolve_state_at_missing_prevs` and return a new flag indicating whether the resolved state is partial. Thread that flag around so that it makes it into the event context. Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
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8 changed files with 124 additions and 33 deletions
1
changelog.d/13355.misc
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1
changelog.d/13355.misc
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@ -0,0 +1 @@
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Faster room joins: avoid blocking when pulling events with partially missing prev events.
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@ -278,7 +278,9 @@ class FederationEventHandler:
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)
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try:
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await self._process_received_pdu(origin, pdu, state_ids=None)
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await self._process_received_pdu(
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origin, pdu, state_ids=None, partial_state=None
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)
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except PartialStateConflictError:
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# The room was un-partial stated while we were processing the PDU.
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# Try once more, with full state this time.
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@ -286,7 +288,9 @@ class FederationEventHandler:
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"Room %s was un-partial stated while processing the PDU, trying again.",
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room_id,
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)
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await self._process_received_pdu(origin, pdu, state_ids=None)
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await self._process_received_pdu(
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origin, pdu, state_ids=None, partial_state=None
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)
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async def on_send_membership_event(
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self, origin: str, event: EventBase
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@ -534,14 +538,36 @@ class FederationEventHandler:
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#
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# This is the same operation as we do when we receive a regular event
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# over federation.
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state_ids = await self._resolve_state_at_missing_prevs(destination, event)
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# build a new state group for it if need be
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context = await self._state_handler.compute_event_context(
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event,
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state_ids_before_event=state_ids,
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state_ids, partial_state = await self._resolve_state_at_missing_prevs(
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destination, event
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)
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if context.partial_state:
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# There are three possible cases for (state_ids, partial_state):
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# * `state_ids` and `partial_state` are both `None` if we had all the
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# prev_events. The prev_events may or may not have partial state and
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# we won't know until we compute the event context.
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# * `state_ids` is not `None` and `partial_state` is `False` if we were
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# missing some prev_events (but we have full state for any we did
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# have). We calculated the full state after the prev_events.
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# * `state_ids` is not `None` and `partial_state` is `True` if we were
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# missing some, but not all, prev_events. At least one of the
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# prev_events we did have had partial state, so we calculated a partial
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# state after the prev_events.
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context = None
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if state_ids is not None and partial_state:
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# the state after the prev events is still partial. We can't de-partial
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# state the event, so don't bother building the event context.
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pass
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else:
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# build a new state group for it if need be
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context = await self._state_handler.compute_event_context(
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event,
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state_ids_before_event=state_ids,
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partial_state=partial_state,
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)
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if context is None or context.partial_state:
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# this can happen if some or all of the event's prev_events still have
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# partial state - ie, an event has an earlier stream_ordering than one
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# or more of its prev_events, so we de-partial-state it before its
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@ -806,14 +832,39 @@ class FederationEventHandler:
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return
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try:
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state_ids = await self._resolve_state_at_missing_prevs(origin, event)
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# TODO(faster_joins): make sure that _resolve_state_at_missing_prevs does
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# not return partial state
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# https://github.com/matrix-org/synapse/issues/13002
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try:
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state_ids, partial_state = await self._resolve_state_at_missing_prevs(
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origin, event
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)
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await self._process_received_pdu(
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origin,
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event,
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state_ids=state_ids,
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partial_state=partial_state,
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backfilled=backfilled,
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)
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except PartialStateConflictError:
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# The room was un-partial stated while we were processing the event.
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# Try once more, with full state this time.
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state_ids, partial_state = await self._resolve_state_at_missing_prevs(
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origin, event
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)
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await self._process_received_pdu(
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origin, event, state_ids=state_ids, backfilled=backfilled
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)
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# We ought to have full state now, barring some unlikely race where we left and
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# rejoned the room in the background.
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if state_ids is not None and partial_state:
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raise AssertionError(
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f"Event {event.event_id} still has a partial resolved state "
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f"after room {event.room_id} was un-partial stated"
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)
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await self._process_received_pdu(
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origin,
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event,
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state_ids=state_ids,
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partial_state=partial_state,
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backfilled=backfilled,
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)
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except FederationError as e:
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if e.code == 403:
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logger.warning("Pulled event %s failed history check.", event_id)
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@ -822,7 +873,7 @@ class FederationEventHandler:
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async def _resolve_state_at_missing_prevs(
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self, dest: str, event: EventBase
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) -> Optional[StateMap[str]]:
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) -> Tuple[Optional[StateMap[str]], Optional[bool]]:
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"""Calculate the state at an event with missing prev_events.
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This is used when we have pulled a batch of events from a remote server, and
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@ -849,8 +900,10 @@ class FederationEventHandler:
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event: an event to check for missing prevs.
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Returns:
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if we already had all the prev events, `None`. Otherwise, returns
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the event ids of the state at `event`.
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if we already had all the prev events, `None, None`. Otherwise, returns a
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tuple containing:
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* the event ids of the state at `event`.
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* a boolean indicating whether the state may be partial.
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Raises:
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FederationError if we fail to get the state from the remote server after any
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@ -864,7 +917,7 @@ class FederationEventHandler:
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missing_prevs = prevs - seen
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if not missing_prevs:
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return None
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return None, None
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logger.info(
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"Event %s is missing prev_events %s: calculating state for a "
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@ -876,9 +929,15 @@ class FederationEventHandler:
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# resolve them to find the correct state at the current event.
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try:
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# Determine whether we may be about to retrieve partial state
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# Events may be un-partial stated right after we compute the partial state
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# flag, but that's okay, as long as the flag errs on the conservative side.
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partial_state_flags = await self._store.get_partial_state_events(seen)
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partial_state = any(partial_state_flags.values())
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# Get the state of the events we know about
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ours = await self._state_storage_controller.get_state_groups_ids(
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room_id, seen
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room_id, seen, await_full_state=False
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)
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# state_maps is a list of mappings from (type, state_key) to event_id
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@ -924,7 +983,7 @@ class FederationEventHandler:
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"We can't get valid state history.",
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affected=event_id,
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)
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return state_map
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return state_map, partial_state
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async def _get_state_ids_after_missing_prev_event(
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self,
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@ -1094,6 +1153,7 @@ class FederationEventHandler:
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origin: str,
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event: EventBase,
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state_ids: Optional[StateMap[str]],
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partial_state: Optional[bool],
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backfilled: bool = False,
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) -> None:
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"""Called when we have a new non-outlier event.
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@ -1117,14 +1177,21 @@ class FederationEventHandler:
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state_ids: Normally None, but if we are handling a gap in the graph
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(ie, we are missing one or more prev_events), the resolved state at the
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event. Must not be partial state.
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event
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partial_state:
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`True` if `state_ids` is partial and omits non-critical membership
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events.
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`False` if `state_ids` is the full state.
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`None` if `state_ids` is not provided. In this case, the flag will be
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calculated based on `event`'s prev events.
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backfilled: True if this is part of a historical batch of events (inhibits
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notification to clients, and validation of device keys.)
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PartialStateConflictError: if the room was un-partial stated in between
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computing the state at the event and persisting it. The caller should retry
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exactly once in this case. Will never be raised if `state_ids` is provided.
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exactly once in this case.
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"""
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logger.debug("Processing event: %s", event)
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assert not event.internal_metadata.outlier
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@ -1132,6 +1199,7 @@ class FederationEventHandler:
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context = await self._state_handler.compute_event_context(
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event,
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state_ids_before_event=state_ids,
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partial_state=partial_state,
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)
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try:
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await self._check_event_auth(origin, event, context)
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@ -1135,6 +1135,10 @@ class EventCreationHandler:
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context = await self.state.compute_event_context(
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event,
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state_ids_before_event=state_map_for_event,
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# TODO(faster_joins): check how MSC2716 works and whether we can have
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# partial state here
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# https://github.com/matrix-org/synapse/issues/13003
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partial_state=False,
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)
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else:
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context = await self.state.compute_event_context(event)
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@ -255,7 +255,7 @@ class StateHandler:
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self,
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event: EventBase,
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state_ids_before_event: Optional[StateMap[str]] = None,
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partial_state: bool = False,
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partial_state: Optional[bool] = None,
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) -> EventContext:
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"""Build an EventContext structure for a non-outlier event.
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it can't be calculated from existing events. This is normally
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only specified when receiving an event from federation where we
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don't have the prev events, e.g. when backfilling.
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partial_state: True if `state_ids_before_event` is partial and omits
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non-critical membership events
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partial_state:
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`True` if `state_ids_before_event` is partial and omits non-critical
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membership events.
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`False` if `state_ids_before_event` is the full state.
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`None` when `state_ids_before_event` is not provided. In this case, the
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flag will be calculated based on `event`'s prev events.
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Returns:
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The event context.
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"""
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)
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)
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# the partial_state flag must be provided
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assert partial_state is not None
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else:
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# otherwise, we'll need to resolve the state across the prev_events.
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# partial_state should not be set explicitly in this case:
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# we work it out dynamically
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assert not partial_state
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assert partial_state is None
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# if any of the prev-events have partial state, so do we.
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# (This is slightly racy - the prev-events might get fixed up before we use
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incomplete_prev_events = await self.store.get_partial_state_events(
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prev_event_ids
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)
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if any(incomplete_prev_events.values()):
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partial_state = any(incomplete_prev_events.values())
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if partial_state:
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logger.debug(
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"New/incoming event %s refers to prev_events %s with partial state",
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event.event_id,
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[k for (k, v) in incomplete_prev_events.items() if v],
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)
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partial_state = True
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logger.debug("calling resolve_state_groups from compute_event_context")
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# we've already taken into account partial state, so no need to wait for
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@ -82,13 +82,15 @@ class StateStorageController:
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return state_group_delta.prev_group, state_group_delta.delta_ids
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async def get_state_groups_ids(
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self, _room_id: str, event_ids: Collection[str]
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self, _room_id: str, event_ids: Collection[str], await_full_state: bool = True
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) -> Dict[int, MutableStateMap[str]]:
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"""Get the event IDs of all the state for the state groups for the given events
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Args:
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_room_id: id of the room for these events
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event_ids: ids of the events
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await_full_state: if `True`, will block if we do not yet have complete
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state at these events.
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Returns:
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dict of state_group_id -> (dict of (type, state_key) -> event id)
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if not event_ids:
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return {}
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event_to_groups = await self.get_state_group_for_events(event_ids)
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event_to_groups = await self.get_state_group_for_events(
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event_ids, await_full_state=await_full_state
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)
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groups = set(event_to_groups.values())
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group_to_state = await self.stores.state._get_state_for_groups(groups)
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@ -287,6 +287,7 @@ class FederationTestCase(unittest.FederatingHomeserverTestCase):
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state_ids={
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(e.type, e.state_key): e.event_id for e in current_state
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},
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partial_state=False,
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)
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)
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@ -70,7 +70,11 @@ class ExtremPruneTestCase(HomeserverTestCase):
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def persist_event(self, event, state=None):
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"""Persist the event, with optional state"""
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context = self.get_success(
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self.state.compute_event_context(event, state_ids_before_event=state)
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self.state.compute_event_context(
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event,
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state_ids_before_event=state,
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partial_state=None if state is None else False,
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)
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)
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self.get_success(self._persistence.persist_event(event, context))
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@ -148,6 +152,7 @@ class ExtremPruneTestCase(HomeserverTestCase):
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self.state.compute_event_context(
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remote_event_2,
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state_ids_before_event=state_before_gap,
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partial_state=False,
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)
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)
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@ -462,6 +462,7 @@ class StateTestCase(unittest.TestCase):
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state_ids_before_event={
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(e.type, e.state_key): e.event_id for e in old_state
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},
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partial_state=False,
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)
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)
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@ -492,6 +493,7 @@ class StateTestCase(unittest.TestCase):
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state_ids_before_event={
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(e.type, e.state_key): e.event_id for e in old_state
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},
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partial_state=False,
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)
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)
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