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kyverno/pkg/background/generate/validate.go
Charles-Edouard Brétéché 4475a0adca
refactor: engine pattern package and add duration support (#5958)
* refactor: engine pattern package and add duration support

Signed-off-by: Charles-Edouard Brétéché <charles.edouard@nirmata.com>

* fix

Signed-off-by: Charles-Edouard Brétéché <charles.edouard@nirmata.com>

* logger

Signed-off-by: Charles-Edouard Brétéché <charles.edouard@nirmata.com>

Signed-off-by: Charles-Edouard Brétéché <charles.edouard@nirmata.com>
2023-01-10 14:07:26 +01:00

156 lines
6 KiB
Go

package generate
import (
"container/list"
"fmt"
"strconv"
"github.com/go-logr/logr"
"github.com/kyverno/kyverno/pkg/engine/pattern"
"github.com/kyverno/kyverno/pkg/engine/wildcards"
"github.com/kyverno/kyverno/pkg/logging"
)
type Handler struct {
element string
pattern interface{}
path string
}
type resourceElementHandler = func(log logr.Logger, resourceElement, patternElement, originPattern interface{}, path string) (string, error)
// ValidateResourceWithPattern is a start of element-by-element validation process
// It assumes that validation is started from root, so "/" is passed
// Anchors are not expected in the pattern
func ValidateResourceWithPattern(log logr.Logger, resource, pattern interface{}) (string, error) {
elemPath, err := validateResourceElement(log, resource, pattern, pattern, "/")
if err != nil {
return elemPath, err
}
return "", nil
}
// validateResourceElement detects the element type (map, array, nil, string, int, bool, float)
// and calls corresponding handler
// Pattern tree and resource tree can have different structure. In this case validation fails
func validateResourceElement(log logr.Logger, resourceElement, patternElement, originPattern interface{}, path string) (string, error) {
// var err error
switch typedPatternElement := patternElement.(type) {
// map
case map[string]interface{}:
typedResourceElement, ok := resourceElement.(map[string]interface{})
if !ok {
log.V(4).Info("Pattern and resource have different structures.", "path", path, "expected", fmt.Sprintf("%T", patternElement), "current", fmt.Sprintf("%T", resourceElement))
return path, fmt.Errorf("pattern and resource have different structures. Path: %s. Expected %T, found %T", path, patternElement, resourceElement)
}
return validateMap(log, typedResourceElement, typedPatternElement, originPattern, path)
// array
case []interface{}:
typedResourceElement, ok := resourceElement.([]interface{})
if !ok {
log.V(4).Info("Pattern and resource have different structures.", "path", path, "expected", fmt.Sprintf("%T", patternElement), "current", fmt.Sprintf("%T", resourceElement))
return path, fmt.Errorf("validation rule failed at path %s, resource does not satisfy the expected overlay pattern", path)
}
return validateArray(log, typedResourceElement, typedPatternElement, originPattern, path)
// elementary values
case string, float64, int, int64, bool, nil:
if !pattern.Validate(log, resourceElement, patternElement) {
return path, fmt.Errorf("value '%v' does not match '%v' at path %s", resourceElement, patternElement, path)
}
default:
log.V(4).Info("Pattern contains unknown type", "path", path, "current", fmt.Sprintf("%T", patternElement))
return path, fmt.Errorf("failed at path '%s', pattern contains unknown type", path)
}
return "", nil
}
// If validateResourceElement detects map element inside resource and pattern trees, it goes to validateMap
// For each element of the map we must detect the type again, so we pass these elements to validateResourceElement
func validateMap(log logr.Logger, resourceMap, patternMap map[string]interface{}, origPattern interface{}, path string) (string, error) {
patternMap = wildcards.ExpandInMetadata(patternMap, resourceMap)
sortedResourceKeys := list.New()
for k := range patternMap {
sortedResourceKeys.PushBack(k)
}
for e := sortedResourceKeys.Front(); e != nil; e = e.Next() {
key := e.Value.(string)
handler := NewHandler(key, patternMap[key], path)
handlerPath, err := handler.Handle(validateResourceElement, resourceMap, origPattern)
if err != nil {
return handlerPath, err
}
}
return "", nil
}
// If validateResourceElement detects array element inside resource and pattern trees, it goes to validateArray
func validateArray(log logr.Logger, resourceArray, patternArray []interface{}, originPattern interface{}, path string) (string, error) {
if len(patternArray) == 0 {
return path, fmt.Errorf("pattern Array empty")
}
switch patternArray[0].(type) {
case map[string]interface{}:
for _, patternElement := range patternArray {
elemPath, err := validateArrayOfMaps(log, resourceArray, patternElement.(map[string]interface{}), originPattern, path)
if err != nil {
return elemPath, err
}
}
default:
if len(resourceArray) >= len(patternArray) {
for i, patternElement := range patternArray {
currentPath := path + strconv.Itoa(i) + "/"
elemPath, err := validateResourceElement(log, resourceArray[i], patternElement, originPattern, currentPath)
if err != nil {
return elemPath, err
}
}
} else {
return "", fmt.Errorf("validate Array failed, array length mismatch, resource Array len is %d and pattern Array len is %d", len(resourceArray), len(patternArray))
}
}
return "", nil
}
// Matches all the elements in resource with the pattern
func validateArrayOfMaps(log logr.Logger, resourceMapArray []interface{}, patternMap map[string]interface{}, originPattern interface{}, path string) (string, error) {
lengthOflenResourceMapArray := len(resourceMapArray) - 1
for i, resourceElement := range resourceMapArray {
currentPath := path + strconv.Itoa(i) + "/"
returnpath, err := validateResourceElement(log, resourceElement, patternMap, originPattern, currentPath)
if err != nil {
if i < lengthOflenResourceMapArray {
continue
}
return returnpath, err
}
break
}
return "", nil
}
func NewHandler(element string, pattern interface{}, path string) Handler {
return Handler{
element: element,
pattern: pattern,
path: path,
}
}
func (dh Handler) Handle(handler resourceElementHandler, resourceMap map[string]interface{}, originPattern interface{}) (string, error) {
currentPath := dh.path + dh.element + "/"
if dh.pattern == "*" && resourceMap[dh.element] != nil {
return "", nil
} else if dh.pattern == "*" && resourceMap[dh.element] == nil {
return dh.path, fmt.Errorf("failed at path %s, field %s is not present", dh.path, dh.element)
} else {
path, err := handler(logging.GlobalLogger(), resourceMap[dh.element], dh.pattern, originPattern, currentPath)
if err != nil {
return path, err
}
}
return "", nil
}