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kyverno/pkg/engine/anchor.go

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package engine
import (
"fmt"
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"strconv"
"github.com/golang/glog"
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)
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type ValidationHandler interface {
Handle(resourceMap map[string]interface{}, originPattenr interface{}) (string, bool, error)
}
func CreateElementHandler(element string, pattern interface{}, path string) ValidationHandler {
switch {
case isConditionAnchor(element):
return NewConditionAnchorHandler(element, pattern, path)
case isExistanceAnchor(element):
return NewExistanceHandler(element, pattern, path)
default:
return NewDefaultHandler(element, pattern, path)
}
}
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// CreateAnchorHandler is a factory that create anchor handlers
func CreateAnchorHandler(anchor string, pattern interface{}, path string) ValidationAnchorHandler {
switch {
case isConditionAnchor(anchor):
return NewConditionAnchorValidationHandler(anchor, pattern, path)
case isExistanceAnchor(anchor):
return NewExistanceAnchorValidationHandler(anchor, pattern, path)
default:
return NewNoAnchorValidationHandler(path)
}
}
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func NewDefaultHandler(element string, pattern interface{}, path string) ValidationHandler {
return DefaultHandler{
element: element,
pattern: pattern,
path: path,
}
}
type DefaultHandler struct {
element string
pattern interface{}
path string
}
func (dh DefaultHandler) Handle(resourceMap map[string]interface{}, originPattern interface{}) (string, bool, error) {
// skip is used by existance anchor to not process further if condition is not satisfied
skip := false
currentPath := dh.path + dh.element + "/"
if dh.pattern == "*" && resourceMap[dh.element] != nil {
return "", skip, nil
} else if dh.pattern == "*" && resourceMap[dh.element] == nil {
return dh.path, skip, fmt.Errorf("Validation rule failed at %s, Field %s is not present", dh.path, dh.element)
} else {
path, err := validateResourceElement(resourceMap[dh.element], dh.pattern, originPattern, currentPath)
if err != nil {
return path, skip, err
}
}
return "", skip, nil
}
func NewConditionAnchorHandler(anchor string, pattern interface{}, path string) ValidationHandler {
return ConditionAnchorHandler{
anchor: anchor,
pattern: pattern,
path: path,
}
}
type ConditionAnchorHandler struct {
anchor string
pattern interface{}
path string
}
func (ch ConditionAnchorHandler) Handle(resourceMap map[string]interface{}, originPattern interface{}) (string, bool, error) {
// skip is used by existance anchor to not process further if condition is not satisfied
skip := false
var value interface{}
var currentPath string
var ok bool
// check for anchor condition
anchorSatisfied := func() bool {
anchorKey := removeAnchor(ch.anchor)
currentPath = ch.path + anchorKey + "/"
// check if anchor is present in resource
if value, ok = resourceMap[anchorKey]; ok {
// if the key exists then we process its values
return true
// return ValidateValueWithPattern(value, ch.pattern)
}
return false
}()
if !anchorSatisfied {
return "", skip, nil
}
path, err := validateResourceElement(value, ch.pattern, originPattern, currentPath)
if err != nil {
return path, skip, err
}
// evauluate the anchor and resource values
// for key, element := range resourceMap {
// currentPath := ch.path + key + "/"
// if !ValidateValueWithPattern(element, ch.pattern) {
// // the anchor does not match so ignore
// continue
// }
// path, err := validateResourceElement(element, ch.pattern, originPattern, currentPath)
// if err != nil {
// return path, err
// }
// }
return "", skip, nil
}
func NewExistanceHandler(anchor string, pattern interface{}, path string) ValidationHandler {
return ExistanceHandler{
anchor: anchor,
pattern: pattern,
path: path,
}
}
type ExistanceHandler struct {
anchor string
pattern interface{}
path string
}
func (eh ExistanceHandler) Handle(resourceMap map[string]interface{}, originPattern interface{}) (string, bool, error) {
// skip is used by existance anchor to not process further if condition is not satisfied
var value interface{}
var currentPath string
var ok bool
// anchoredEntries := 0
// check for anchor condition
anchorSatisfied := func() bool {
anchorKey := removeAnchor(eh.anchor)
currentPath = eh.path + anchorKey + "/"
// check if anchor is present in resource
if value, ok = resourceMap[anchorKey]; ok {
// if the key exists then validate
// not handled for arrays
// maps we only check if key exists
return ValidateValueWithPattern(value, eh.pattern)
}
return false
}()
if !anchorSatisfied {
// if the existance anchor is not satisfied then we dont process that node further
// so we skip processing further
return "", true, nil
}
// anchoredEntries++
path, err := validateResourceElement(value, eh.pattern, originPattern, currentPath)
if err != nil {
return path, false, err
}
// if anchoredEntries == 0 {
// return eh.path, fmt.Errorf("Existance anchor %s used, but no suitable entries were found", eh.anchor)
// }
return "", false, nil
// anchoredEntries := 0
// for key, element := range resourceMap {
// currentPath := eh.path + key + "/"
// // check for anchor condition
// if !ValidateValueWithPattern(element, eh.pattern) {
// // the anchor does not match so ignore
// continue
// }
// anchoredEntries++
// path, err := validateResourceElement(element, eh.pattern, originPattern, currentPath)
// if err != nil {
// return path, err
// }
// }
// if anchoredEntries == 0 {
// return eh.path, fmt.Errorf("Existance anchor %s used, but no suitable entries were found", eh.anchor)
// }
// return "", nil
}
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// ValidationAnchorHandler is an interface that represents
// a family of anchor handlers for array of maps
// resourcePart must be an array of dictionaries
// patternPart must be a dictionary with anchors
type ValidationAnchorHandler interface {
Handle(resourcePart []interface{}, patternPart map[string]interface{}, originPattern interface{}) (string, error)
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}
// NoAnchorValidationHandler just calls validateMap
// because no anchors were found in the pattern map
type NoAnchorValidationHandler struct {
path string
}
// NewNoAnchorValidationHandler creates new instance of
// NoAnchorValidationHandler
func NewNoAnchorValidationHandler(path string) ValidationAnchorHandler {
return &NoAnchorValidationHandler{
path: path,
}
}
// Handle performs validation in context of NoAnchorValidationHandler
func (navh *NoAnchorValidationHandler) Handle(resourcePart []interface{}, patternPart map[string]interface{}, originPattern interface{}) (string, error) {
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for i, resourceElement := range resourcePart {
currentPath := navh.path + strconv.Itoa(i) + "/"
typedResourceElement, ok := resourceElement.(map[string]interface{})
if !ok {
return currentPath, fmt.Errorf("Pattern and resource have different structures. Path: %s. Expected %T, found %T", currentPath, patternPart, resourceElement)
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}
path, err := validateMap(typedResourceElement, patternPart, originPattern, currentPath)
if err != nil {
return path, err
}
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}
return "", nil
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}
// ConditionAnchorValidationHandler performs
// validation only for array elements that
// pass condition in the anchor
// (key): value
type ConditionAnchorValidationHandler struct {
anchor string
pattern interface{}
path string
}
// NewConditionAnchorValidationHandler creates new instance of
// NoAnchorValidationHandler
func NewConditionAnchorValidationHandler(anchor string, pattern interface{}, path string) ValidationAnchorHandler {
return &ConditionAnchorValidationHandler{
anchor: anchor,
pattern: pattern,
path: path,
}
}
// Handle performs validation in context of ConditionAnchorValidationHandler
func (cavh *ConditionAnchorValidationHandler) Handle(resourcePart []interface{}, patternPart map[string]interface{}, originPattern interface{}) (string, error) {
_, path, handlingResult := handleConditionCases(resourcePart, patternPart, cavh.anchor, cavh.pattern, cavh.path, originPattern)
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return path, handlingResult
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}
// ExistanceAnchorValidationHandler performs
// validation only for array elements that
// pass condition in the anchor
// AND requires an existance of at least one
// element that passes this condition
// ^(key): value
type ExistanceAnchorValidationHandler struct {
anchor string
pattern interface{}
path string
}
// NewExistanceAnchorValidationHandler creates new instance of
// NoAnchorValidationHandler
func NewExistanceAnchorValidationHandler(anchor string, pattern interface{}, path string) ValidationAnchorHandler {
return &ExistanceAnchorValidationHandler{
anchor: anchor,
pattern: pattern,
path: path,
}
}
// Handle performs validation in context of ExistanceAnchorValidationHandler
func (eavh *ExistanceAnchorValidationHandler) Handle(resourcePart []interface{}, patternPart map[string]interface{}, originPattern interface{}) (string, error) {
anchoredEntries, path, err := handleConditionCases(resourcePart, patternPart, eavh.anchor, eavh.pattern, eavh.path, originPattern)
if err != nil {
return path, err
}
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if 0 == anchoredEntries {
return path, fmt.Errorf("Existance anchor %s used, but no suitable entries were found", eavh.anchor)
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}
return "", nil
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}
// check if array element fits the anchor
func checkForAnchorCondition(anchor string, pattern interface{}, resourceMap map[string]interface{}) bool {
anchorKey := removeAnchor(anchor)
if value, ok := resourceMap[anchorKey]; ok {
return ValidateValueWithPattern(value, pattern)
}
return false
}
// both () and ^() are checking conditions and have a lot of similar logic
// the only difference is that ^() requires existace of one element
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// anchoredEntries var counts this occurences.
func handleConditionCases(resourcePart []interface{}, patternPart map[string]interface{}, anchor string, pattern interface{}, path string, originPattern interface{}) (int, string, error) {
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anchoredEntries := 0
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for i, resourceElement := range resourcePart {
currentPath := path + strconv.Itoa(i) + "/"
typedResourceElement, ok := resourceElement.(map[string]interface{})
if !ok {
glog.V(4).Infof("Pattern and resource have different structures. Path: %s. Expected %T, found %T", currentPath, patternPart, resourceElement)
return 0, currentPath, fmt.Errorf("Pattern and resource have different structures. Path: %s. Expected %T, found %T", currentPath, patternPart, resourceElement)
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}
if !checkForAnchorCondition(anchor, pattern, typedResourceElement) {
continue
}
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anchoredEntries++
path, err := validateMap(typedResourceElement, patternPart, originPattern, currentPath)
if err != nil {
return 0, path, err
}
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}
return anchoredEntries, "", nil
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}