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[Bugfix] Always recreate dbservers if they have a leader on it (#1083)

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jwierzbo 2022-08-18 10:53:39 +02:00 committed by GitHub
parent ef4c3c6161
commit f86b88a8c3
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GPG key ID: 4AEE18F83AFDEB23
4 changed files with 133 additions and 0 deletions

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@ -16,6 +16,7 @@
- (QA) Member maintenance feature - (QA) Member maintenance feature
- (Feature) Extract Pod Details - (Feature) Extract Pod Details
- (Feature) Add Timezone management - (Feature) Add Timezone management
- (Bugfix) Always recreate DBServers if they have a leader on it.
## [1.2.15](https://github.com/arangodb/kube-arangodb/tree/1.2.15) (2022-07-20) ## [1.2.15](https://github.com/arangodb/kube-arangodb/tree/1.2.15) (2022-07-20)
- (Bugfix) Ensure pod names not too long - (Bugfix) Ensure pod names not too long

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@ -0,0 +1,91 @@
//
// DISCLAIMER
//
// Copyright 2016-2022 ArangoDB GmbH, Cologne, Germany
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Copyright holder is ArangoDB GmbH, Cologne, Germany
//
package agency
import (
"testing"
"github.com/stretchr/testify/require"
)
func Test_LeaderCheck_DBServerIsLeader(t *testing.T) {
t.Run("Empty collection", func(t *testing.T) {
p := StatePlanCollections{}
require.False(t, p.IsDBServerLeader("A"))
})
t.Run("Empty shards", func(t *testing.T) {
p := StatePlanCollections{
"a": {
"a": {
Shards: nil,
},
},
}
require.False(t, p.IsDBServerLeader("A"))
})
t.Run("Empty shard list", func(t *testing.T) {
p := StatePlanCollections{
"a": {
"a": {
Shards: Shards{
"a": {},
},
},
},
}
require.False(t, p.IsDBServerLeader("A"))
})
t.Run("Follower", func(t *testing.T) {
p := StatePlanCollections{
"a": {
"a": {
Shards: Shards{
"a": {
"B",
"A",
},
},
},
},
}
require.False(t, p.IsDBServerLeader("A"))
})
t.Run("Leader", func(t *testing.T) {
p := StatePlanCollections{
"a": {
"a": {
Shards: Shards{
"a": {
"A",
"B",
},
},
},
},
}
require.True(t, p.IsDBServerLeader("A"))
})
}

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@ -31,6 +31,15 @@ func (a StatePlanCollections) IsDBServerPresent(name Server) bool {
return false return false
} }
func (a StatePlanCollections) IsDBServerLeader(name Server) bool {
for _, collections := range a {
if collections.IsDBServerLeaderInCollections(name) {
return true
}
}
return false
}
type StatePlanDBCollections map[string]StatePlanCollection type StatePlanDBCollections map[string]StatePlanCollection
func (a StatePlanDBCollections) IsDBServerInCollections(name Server) bool { func (a StatePlanDBCollections) IsDBServerInCollections(name Server) bool {
@ -42,6 +51,15 @@ func (a StatePlanDBCollections) IsDBServerInCollections(name Server) bool {
return false return false
} }
func (a StatePlanDBCollections) IsDBServerLeaderInCollections(name Server) bool {
for _, collection := range a {
if collection.IsDBServerLeader(name) {
return true
}
}
return false
}
func (a StatePlanDBCollections) CountShards() int { func (a StatePlanDBCollections) CountShards() int {
count := 0 count := 0
@ -121,3 +139,19 @@ func (a *StatePlanCollection) IsDBServerInShards(name Server) bool {
} }
return false return false
} }
func (a *StatePlanCollection) IsDBServerLeader(name Server) bool {
if a == nil {
return false
}
for _, servers := range a.Shards {
if len(servers) == 0 {
continue
}
if servers[0] == name {
return true
}
}
return false
}

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@ -80,6 +80,13 @@ func (r *Reconciler) createMemberFailedRestoreInternal(_ context.Context, _ k8su
continue continue
} }
if agencyState.Plan.Collections.IsDBServerLeader(agency.Server(m.ID)) {
memberLog.Info("Recreating leader DBServer - it cannot be removed gracefully")
plan = append(plan, actions.NewAction(api.ActionTypeRecreateMember, group, m))
continue
}
if c := spec.DBServers.GetCount(); c <= len(members)-failed { if c := spec.DBServers.GetCount(); c <= len(members)-failed {
// There are more or equal alive members than current count. A member should not be recreated. // There are more or equal alive members than current count. A member should not be recreated.
continue continue