mirror of
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173 lines
5.3 KiB
Go
173 lines
5.3 KiB
Go
// The error kernel shall handle errors for a given process.
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// This will be cases where the process itself were unable
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// to handle the error on it's own, and we might need to
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// restart the process, or send a message back to the operator
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// that the action which the message where supposed to trigger
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// failed, or that an event where unable to be processed.
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package steward
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import (
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"context"
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"fmt"
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"log"
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"time"
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)
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// errorKernel is the structure that will hold all the error
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// handling values and logic.
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type errorKernel struct {
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// NOTE: The errorKernel should probably have a concept
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// of error-state which is a map of all the processes,
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// how many times a process have failed over the same
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// message etc...
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// errorCh is used to report errors from a process
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errorCh chan errorEvent
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ctx context.Context
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cancel context.CancelFunc
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}
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// newErrorKernel will initialize and return a new error kernel
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func newErrorKernel(ctx context.Context) *errorKernel {
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ctxC, cancel := context.WithCancel(ctx)
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return &errorKernel{
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errorCh: make(chan errorEvent, 2),
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ctx: ctxC,
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cancel: cancel,
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}
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}
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// startErrorKernel will start the error kernel and check if there
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// have been reveived any errors from any of the processes, and
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// handle them appropriately.
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//
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// NOTE: Since a process will be locked while waiting to send the error
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// on the errorCh maybe it makes sense to have a channel inside the
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// processes error handling with a select so we can send back to the
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// process if it should continue or not based not based on how severe
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// the error where. This should be right after sending the error
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// sending in the process.
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func (e *errorKernel) start(newMessagesCh chan<- []subjectAndMessage) error {
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// NOTE: For now it will just print the error messages to the
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// console.
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for {
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var errEvent errorEvent
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select {
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case errEvent = <-e.errorCh:
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case <-e.ctx.Done():
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return fmt.Errorf("info: stopping errorKernel")
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}
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// Check the type of the error to decide what to do.
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//
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// We should be able to handle each error individually and
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// also concurrently, so the handler is started in it's
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// own go routine
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//
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// Here we should check the severity of the error,
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// and also possibly the the error-state of the process
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// that fails, so we can decide if we should stop and
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// start a new process to replace to old one, or if we
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// should just kill the process and send message back to
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// the operator....or other ?
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switch errEvent.errorType {
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case sendError:
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// Just log the error, and don't use the errorAction channel
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// so the process who sent the error don't have to wait for
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// the error message to be sent before it can continue.
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go func() {
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// Add time stamp
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er := fmt.Sprintf("%v, node: %v, %v\n", time.Now().Format("Mon Jan _2 15:04:05 2006"), errEvent.process.node, errEvent.err)
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sam := subjectAndMessage{
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Subject: newSubject(REQErrorLog, "errorCentral"),
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Message: Message{
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Directory: "errorLog",
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ToNode: "errorCentral",
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FromNode: "apekatt",
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FileName: "error.log",
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Data: []string{er},
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Method: REQErrorLog,
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ACKTimeout: errEvent.process.configuration.ErrorMessageTimeout,
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Retries: errEvent.process.configuration.ErrorMessageRetries,
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},
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}
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newMessagesCh <- []subjectAndMessage{sam}
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//metrics.promErrorMessagesSentTotal.Inc()
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}()
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default:
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// Just print the error, and tell the process to continue. The
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// process who sent the error should block andwait for receiving
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// an errActionContinue message.
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go func() {
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// log.Printf("*** error_kernel: %#v, type=%T\n", er, er)
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log.Printf("TESTING, we received and error from the process, but we're telling the process back to continue\n")
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select {
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case errEvent.errorActionCh <- errActionContinue:
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case <-e.ctx.Done():
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log.Printf("info: errorKernel: got ctx.Done, will stop waiting for errAction\n")
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return
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}
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}()
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}
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}
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}
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func (e *errorKernel) stop() {
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e.cancel()
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}
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// errorAction is used to tell the process who sent the error
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// what it shall do. The process who sends the error will
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// have to block and wait for the response on the errorActionCh.
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type errorAction int
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const (
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// errActionJustPrint should just print the error,
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// and the worker process should continue.
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errActionContinue errorAction = iota
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// errActionKillAndSpawnNew should log the error,
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// stop the current worker process, and spawn a new.
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errActionKill errorAction = iota
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// errActionKillAndDie should log the error, stop the
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// current worker process, and send a message back to
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// the master supervisor that it was unable to complete
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// the action of the current message. The error message
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// should contain a copy of the original message.
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)
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// errorType
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type errorType int
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const (
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sendError errorType = iota
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)
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type errorEvent struct {
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// The actual error
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err error
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// Channel for communicating the action to take back to
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// to the process who triggered the error
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errorActionCh chan errorAction
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// Some informational text
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errorType errorType
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// The process structure that belongs to a given process
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process process
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// The message that where in progress when error occured
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message Message
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}
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func (e errorEvent) Error() string {
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return fmt.Sprintf("worker error: proc = %#v, message = %#v", e.process, e.message)
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}
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