package steward import ( "bytes" "compress/gzip" "context" "crypto/ed25519" "encoding/gob" "fmt" "io" "log" "os" "sync" "time" "github.com/fxamacker/cbor/v2" "github.com/klauspost/compress/zstd" "github.com/nats-io/nats.go" "github.com/prometheus/client_golang/prometheus" ) // processKind are either kindSubscriber or kindPublisher, and are // used to distinguish the kind of process to spawn and to know // the process kind put in the process map. type processKind string const ( processKindSubscriber processKind = "subscriber" processKindPublisher processKind = "publisher" ) // process holds all the logic to handle a message type and it's // method, subscription/publishin messages for a subject, and more. type process struct { // server server *server // messageID messageID int // the subject used for the specific process. One process // can contain only one sender on a message bus, hence // also one subject subject Subject // Put a node here to be able know the node a process is at. // NB: Might not be needed later on. node Node // The processID for the current process processID int processKind processKind // methodsAvailable methodsAvailable MethodsAvailable // procFunc is a function that will be started when a worker process // is started. If a procFunc is registered when creating a new process // the procFunc will be started as a go routine when the process is started, // and stopped when the process is stopped. // // A procFunc can be started both for publishing and subscriber processes. // // When used with a subscriber process the usecase is most likely to handle // some kind of state needed for a request type. The handlers themselves // can not hold state since they are only called once per message received, // and exits when the message is handled leaving no state behind. With a procfunc // we can have a process function running at all times tied to the process, and // this function can be able to hold the state needed in a certain scenario. // // With a subscriber handler you generally take the message in the handler and // pass it on to the procFunc by putting it on the procFuncCh<-, and the // message can then be read from the procFuncCh inside the procFunc, and we // can do some further work on it, for example update registry for metrics that // is needed for that specific request type. // // With a publisher process you can attach a static function that will do some // work to a request type, and publish the result. // // procFunc's can also be used to wrap in other types which we want to // work with. An example can be handling of metrics which the message // have no notion of, but a procFunc can have that wrapped in from when it was constructed. procFunc func(ctx context.Context, procFuncCh chan Message) error // The channel to send a messages to the procFunc go routine. // This is typically used within the methodHandler for so we // can pass messages between the procFunc and the handler. procFuncCh chan Message // copy of the configuration from server configuration *Configuration // The new messages channel copied from *Server toRingbufferCh chan<- []subjectAndMessage // The structure who holds all processes information processes *processes // nats connection natsConn *nats.Conn // natsSubscription returned when calling natsConn.Subscribe natsSubscription *nats.Subscription // context ctx context.Context // context cancelFunc ctxCancel context.CancelFunc // Process name processName processName // handler is used to directly attach a handler to a process upon // creation of the process, like when a process is spawning a sub // process like REQCopySrc do. If we're not spawning a sub process // and it is a regular process the handler to use is found with the // getHandler method handler func(proc process, message Message, node string) ([]byte, error) // startup holds the startup functions for starting up publisher // or subscriber processes startup *startup // Signatures nodeAuth *nodeAuth // centralAuth centralAuth *centralAuth // errorKernel errorKernel *errorKernel // metrics metrics *metrics } // prepareNewProcess will set the the provided values and the default // values for a process. func newProcess(ctx context.Context, server *server, subject Subject, processKind processKind, procFunc func() error) process { // create the initial configuration for a sessions communicating with 1 host process. server.processes.lastProcessID++ ctx, cancel := context.WithCancel(ctx) var method Method proc := process{ server: server, messageID: 0, subject: subject, node: Node(server.configuration.NodeName), processID: server.processes.lastProcessID, processKind: processKind, methodsAvailable: method.GetMethodsAvailable(), toRingbufferCh: server.toRingBufferCh, configuration: server.configuration, processes: server.processes, natsConn: server.natsConn, ctx: ctx, ctxCancel: cancel, startup: newStartup(server), nodeAuth: server.nodeAuth, centralAuth: server.centralAuth, errorKernel: server.errorKernel, metrics: server.metrics, } // We use the full name of the subject to identify a unique // process. We can do that since a process can only handle // one message queue. if proc.processKind == processKindPublisher { proc.processName = processNameGet(proc.subject.name(), processKindPublisher) } if proc.processKind == processKindSubscriber { proc.processName = processNameGet(proc.subject.name(), processKindSubscriber) } return proc } // The purpose of this function is to check if we should start a // publisher or subscriber process, where a process is a go routine // that will handle either sending or receiving messages on one // subject. // // It will give the process the next available ID, and also add the // process to the processes map in the server structure. func (p process) spawnWorker() { // processName := processNameGet(p.subject.name(), p.processKind) // Add prometheus metrics for the process. p.metrics.promProcessesAllRunning.With(prometheus.Labels{"processName": string(p.processName)}) // Start a publisher worker, which will start a go routine (process) // That will take care of all the messages for the subject it owns. if p.processKind == processKindPublisher { // If there is a procFunc for the process, start it. if p.procFunc != nil { // Initialize the channel for communication between the proc and // the procFunc. p.procFuncCh = make(chan Message) // Start the procFunc in it's own anonymous func so we are able // to get the return error. go func() { err := p.procFunc(p.ctx, p.procFuncCh) if err != nil { er := fmt.Errorf("error: spawnWorker: start procFunc failed: %v", err) p.errorKernel.errSend(p, Message{}, er) } }() } go p.publishMessages(p.natsConn) } // Start a subscriber worker, which will start a go routine (process) // That will take care of all the messages for the subject it owns. if p.processKind == processKindSubscriber { // If there is a procFunc for the process, start it. if p.procFunc != nil { // Initialize the channel for communication between the proc and // the procFunc. p.procFuncCh = make(chan Message) // Start the procFunc in it's own anonymous func so we are able // to get the return error. go func() { err := p.procFunc(p.ctx, p.procFuncCh) if err != nil { er := fmt.Errorf("error: spawnWorker: start procFunc failed: %v", err) p.errorKernel.errSend(p, Message{}, er) } }() } p.natsSubscription = p.subscribeMessages() } // Add information about the new process to the started processes map. p.processes.active.mu.Lock() p.processes.active.procNames[p.processName] = p p.processes.active.mu.Unlock() log.Printf("Successfully started process: %v\n", p.processName) } // messageDeliverNats will create the Nats message with headers and payload. // It will also take care of the delivering the message that is converted to // gob or cbor format as a nats.Message. It will also take care of checking // timeouts and retries specified for the message. func (p process) messageDeliverNats(natsMsgPayload []byte, natsMsgHeader nats.Header, natsConn *nats.Conn, message Message) { retryAttempts := 0 const publishTimer time.Duration = 5 const subscribeSyncTimer time.Duration = 5 // The for loop will run until the message is delivered successfully, // or that retries are reached. for { msg := &nats.Msg{ Subject: string(p.subject.name()), // Subject: fmt.Sprintf("%s.%s.%s", proc.node, "command", "CLICommandRequest"), // Structure of the reply message are: // ...reply Reply: fmt.Sprintf("%s.reply", p.subject.name()), Data: natsMsgPayload, Header: natsMsgHeader, } // If it is a NACK message we just deliver the message and return // here so we don't create a ACK message and then stop waiting for it. if p.subject.Event == EventNACK { err := natsConn.PublishMsg(msg) if err != nil { er := fmt.Errorf("error: nats publish of hello failed: %v", err) log.Printf("%v\n", er) return } p.metrics.promNatsDeliveredTotal.Inc() return } // The SubscribeSync used in the subscriber, will get messages that // are sent after it started subscribing. // // Create a subscriber for the ACK reply message. subReply, err := natsConn.SubscribeSync(msg.Reply) if err != nil { er := fmt.Errorf("error: nats SubscribeSync failed: failed to create reply message for subject: %v, error: %v", msg.Reply, err) // sendErrorLogMessage(p.toRingbufferCh, node(p.node), er) log.Printf("%v, waiting %ds before retrying\n", er, subscribeSyncTimer) time.Sleep(time.Second * subscribeSyncTimer) subReply.Unsubscribe() continue } // Publish message err = natsConn.PublishMsg(msg) if err != nil { er := fmt.Errorf("error: nats publish failed: %v", err) // sendErrorLogMessage(p.toRingbufferCh, node(p.node), er) log.Printf("%v, waiting %ds before retrying\n", er, publishTimer) time.Sleep(time.Second * publishTimer) subReply.Unsubscribe() continue } // If the message is an ACK type of message we must check that a // reply, and if it is not we don't wait here at all. if p.subject.Event == EventACK { // Wait up until ACKTimeout specified for a reply, // continue and resend if no reply received, // or exit if max retries for the message reached. _, err := subReply.NextMsg(time.Second * time.Duration(message.ACKTimeout)) if err != nil { er := fmt.Errorf("error: ack receive failed: subject=%v: %v", p.subject.name(), err) // sendErrorLogMessage(p.toRingbufferCh, p.node, er) p.errorKernel.logConsoleOnlyIfDebug(er, p.configuration) if err == nats.ErrNoResponders { // fmt.Printf(" * DEBUG: Waiting, ACKTimeout: %v\n", message.ACKTimeout) time.Sleep(time.Second * time.Duration(message.ACKTimeout)) } // did not receive a reply, decide what to do.. retryAttempts++ er = fmt.Errorf("retry attempt:%v, retries: %v, ack timeout: %v, message.ID: %v", retryAttempts, message.Retries, message.ACKTimeout, message.ID) p.errorKernel.logConsoleOnlyIfDebug(er, p.configuration) switch { //case message.Retries == 0: // // 0 indicates unlimited retries // continue case retryAttempts >= message.Retries: // max retries reached er := fmt.Errorf("info: toNode: %v, fromNode: %v, subject: %v, methodArgs: %v: max retries reached, check if node is up and running and if it got a subscriber started for the given REQ type", message.ToNode, message.FromNode, msg.Subject, message.MethodArgs) // We do not want to send errorLogs for REQErrorLog type since // it will just cause an endless loop. if message.Method != REQErrorLog { p.errorKernel.infoSend(p, message, er) } subReply.Unsubscribe() p.metrics.promNatsMessagesFailedACKsTotal.Inc() return default: // none of the above matched, so we've not reached max retries yet er := fmt.Errorf("max retries for message not reached, retrying sending of message with ID %v", message.ID) p.errorKernel.logConsoleOnlyIfDebug(er, p.configuration) p.metrics.promNatsMessagesMissedACKsTotal.Inc() subReply.Unsubscribe() continue } } // REMOVED: log.Printf("<--- publisher: received ACK from:%v, for: %v, data: %s\n", message.ToNode, message.Method, msgReply.Data) } subReply.Unsubscribe() p.metrics.promNatsDeliveredTotal.Inc() return } } // messageSubscriberHandler will deserialize the message when a new message is // received, check the MessageType field in the message to decide what // kind of message it is and then it will check how to handle that message type, // and then call the correct method handler for it. // // This handler function should be started in it's own go routine,so // one individual handler is started per message received so we can keep // the state of the message being processed, and then reply back to the // correct sending process's reply, meaning so we ACK back to the correct // publisher. func (p process) messageSubscriberHandler(natsConn *nats.Conn, thisNode string, msg *nats.Msg, subject string) { // Variable to hold a copy of the message data, so we don't mess with // the original data since the original is a pointer value. msgData := make([]byte, len(msg.Data)) copy(msgData, msg.Data) // fmt.Printf(" * DEBUG: header value on subscriberHandler: %v\n", msg.Header) // If debugging is enabled, print the source node name of the nats messages received. if val, ok := msg.Header["fromNode"]; ok { er := fmt.Errorf("info: nats message received from %v, with subject %v ", val, subject) p.errorKernel.logConsoleOnlyIfDebug(er, p.configuration) } // If compression is used, decompress it to get the gob data. If // compression is not used it is the gob encoded data we already // got in msgData so we do nothing with it. if val, ok := msg.Header["cmp"]; ok { switch val[0] { case "z": zr, err := zstd.NewReader(nil) if err != nil { er := fmt.Errorf("error: zstd NewReader failed: %v", err) p.errorKernel.errSend(p, Message{}, er) return } msgData, err = zr.DecodeAll(msg.Data, nil) if err != nil { er := fmt.Errorf("error: zstd decoding failed: %v", err) p.errorKernel.errSend(p, Message{}, er) zr.Close() return } zr.Close() case "g": r := bytes.NewReader(msgData) gr, err := gzip.NewReader(r) if err != nil { er := fmt.Errorf("error: gzip NewReader failed: %v", err) p.errorKernel.errSend(p, Message{}, er) return } b, err := io.ReadAll(gr) if err != nil { er := fmt.Errorf("error: gzip ReadAll failed: %v", err) p.errorKernel.errSend(p, Message{}, er) return } gr.Close() msgData = b } } message := Message{} // Check if serialization is specified. // Will default to gob serialization if nothing or non existing value is specified. if val, ok := msg.Header["serial"]; ok { // fmt.Printf(" * DEBUG: ok = %v, map = %v, len of val = %v\n", ok, msg.Header, len(val)) switch val[0] { case "cbor": err := cbor.Unmarshal(msgData, &message) if err != nil { er := fmt.Errorf("error: cbor decoding failed, subject: %v, header: %v, error: %v", subject, msg.Header, err) p.errorKernel.errSend(p, message, er) return } default: // Deaults to gob if no match was found. r := bytes.NewReader(msgData) gobDec := gob.NewDecoder(r) err := gobDec.Decode(&message) if err != nil { er := fmt.Errorf("error: gob decoding failed, subject: %v, header: %v, error: %v", subject, msg.Header, err) p.errorKernel.errSend(p, message, er) return } } } else { // Default to gob if serialization flag was not specified. r := bytes.NewReader(msgData) gobDec := gob.NewDecoder(r) err := gobDec.Decode(&message) if err != nil { er := fmt.Errorf("error: gob decoding failed, subject: %v, header: %v, error: %v", subject, msg.Header, err) p.errorKernel.errSend(p, message, er) return } } // Send final reply for a relayed message back to the originating node. // // Check if the previous message was a relayed message, and if true // make a copy of the current message where the to field is set to // the value of the previous message's RelayFromNode field, so we // also can send the a copy of the reply back to where it originated. if message.PreviousMessage != nil && message.PreviousMessage.RelayOriginalViaNode != "" { // make a copy of the message msgCopy := message msgCopy.ToNode = msgCopy.PreviousMessage.RelayFromNode // We set the replyMethod of the initial message. // If no RelayReplyMethod was found, we default to the reply // method of the previous message. switch { case msgCopy.PreviousMessage.RelayReplyMethod == "": er := fmt.Errorf("error: subscriberHandler: no PreviousMessage.RelayReplyMethod found, defaulting to the reply method of previous message: %v ", msgCopy) p.errorKernel.errSend(p, message, er) msgCopy.Method = msgCopy.PreviousMessage.ReplyMethod case msgCopy.PreviousMessage.RelayReplyMethod != "": msgCopy.Method = msgCopy.PreviousMessage.RelayReplyMethod } // Reset the previousMessage relay fields so the message don't loop. message.PreviousMessage.RelayViaNode = "" message.PreviousMessage.RelayOriginalViaNode = "" // Create a SAM for the msg copy that will be sent back the where the // relayed message originated from. sam, err := newSubjectAndMessage(msgCopy) if err != nil { er := fmt.Errorf("error: subscriberHandler: newSubjectAndMessage : %v, message copy: %v", err, msgCopy) p.errorKernel.errSend(p, message, er) } p.toRingbufferCh <- []subjectAndMessage{sam} } // Check if it is an ACK or NACK message, and do the appropriate action accordingly. // // With ACK messages Steward will keep the state of the message delivery, and try to // resend the message if an ACK is not received within the timeout/retries specified // in the message. // When a process sends an ACK message, it will stop and wait for the nats-reply message // for the time specified in the replyTimeout value. If no reply message is received // within the given timeout the publishing process will try to resend the message for // number of times specified in the retries field of the Steward message. // When receiving a Steward-message with ACK enabled we send a message back the the // node where the message originated using the msg.Reply subject field of the nats-message. // // With NACK messages we do not send a nats reply message, so the message will only be // sent from the publisher once, and if it is not delivered it will not be retried. switch { // Check for ACK type Event. case p.subject.Event == EventACK: // When spawning sub processes we can directly assign handlers to the process upon // creation. We here check if a handler is already assigned, and if it is nil, we // lookup and find the correct handler to use if available. if p.handler == nil { // Look up the method handler for the specified method. mh, ok := p.methodsAvailable.CheckIfExists(message.Method) p.handler = mh.handler if !ok { er := fmt.Errorf("error: subscriberHandler: no such method type: %v", p.subject.Event) p.errorKernel.errSend(p, message, er) } } //var err error out := p.callHandler(message, thisNode) // Send a confirmation message back to the publisher to ACK that the // message was received by the subscriber. The reply should be sent //no matter if the handler was executed successfully or not natsConn.Publish(msg.Reply, out) case p.subject.Event == EventNACK: // When spawning sub processes we can directly assign handlers to the process upon // creation. We here check if a handler is already assigned, and if it is nil, we // lookup and find the correct handler to use if available. if p.handler == nil { // Look up the method handler for the specified method. mh, ok := p.methodsAvailable.CheckIfExists(message.Method) p.handler = mh.handler if !ok { er := fmt.Errorf("error: subscriberHandler: no such method type: %v", p.subject.Event) p.errorKernel.errSend(p, message, er) } } // We do not send reply messages for EventNACL, so we can discard the output. _ = p.callHandler(message, thisNode) default: er := fmt.Errorf("info: did not find that specific type of event: %#v", p.subject.Event) p.errorKernel.infoSend(p, message, er) } } // callHandler will call the handler for the Request type defined in the message. // If checking signatures and/or acl's are enabled the signatures they will be // verified, and if OK the handler is called. func (p process) callHandler(message Message, thisNode string) []byte { out := []byte{} var err error switch p.verifySigOrAclFlag(message) { case true: log.Printf("info: subscriberHandler: doHandler=true: %v\n", true) out, err = p.handler(p, message, thisNode) if err != nil { er := fmt.Errorf("error: subscriberHandler: handler method failed: %v", err) p.errorKernel.errSend(p, message, er) log.Printf("%v\n", er) } default: er := fmt.Errorf("error: subscriberHandler: doHandler=false, doing nothing") p.errorKernel.errSend(p, message, er) log.Printf("%v\n", er) } return out } // verifySigOrAclFlag will do signature and/or acl checking based on which of // those features are enabled, and then call the handler. // The handler will also be called if neither signature or acl checking is enabled // since it is up to the subscriber to decide if it want to use the auth features // or not. func (p process) verifySigOrAclFlag(message Message) bool { doHandler := false switch { // If no checking enabled we should just allow the message. case !p.nodeAuth.configuration.EnableSignatureCheck && !p.nodeAuth.configuration.EnableAclCheck: log.Printf(" * DEBUG: verify acl/sig: no acl or signature checking at all is enabled, ALLOW the message, method=%v\n", message.Method) doHandler = true // If only sig check enabled, and sig OK, we should allow the message. case p.nodeAuth.configuration.EnableSignatureCheck && !p.nodeAuth.configuration.EnableAclCheck: sigOK := p.nodeAuth.verifySignature(message) log.Printf(" * DEBUG: verify acl/sig: Only signature checking enabled, ALLOW the message if sigOK, sigOK=%v, method %v\n", sigOK, message.Method) if sigOK { doHandler = true } // If both sig and acl check enabled, and sig and acl OK, we should allow the message. case p.nodeAuth.configuration.EnableSignatureCheck && p.nodeAuth.configuration.EnableAclCheck: sigOK := p.nodeAuth.verifySignature(message) aclOK := p.nodeAuth.verifyAcl(message) log.Printf(" * DEBUG: verify acl/sig:both signature and acl checking enabled, allow the message if sigOK and aclOK, or method is not REQCliCommand, sigOK=%v, aclOK=%v, method=%v\n", sigOK, aclOK, message.Method) if sigOK && aclOK { doHandler = true } // none of the verification options matched, we should keep the default value // of doHandler=false, so the handler is not done. default: log.Printf(" * DEBUG: verify acl/sig: None of the verify flags matched, not doing handler for message, method=%v\n", message.Method) } return doHandler } // SubscribeMessage will register the Nats callback function for the specified // nats subject. This allows us to receive Nats messages for a given subject // on a node. func (p process) subscribeMessages() *nats.Subscription { subject := string(p.subject.name()) // natsSubscription, err := p.natsConn.Subscribe(subject, func(msg *nats.Msg) { natsSubscription, err := p.natsConn.QueueSubscribe(subject, subject, func(msg *nats.Msg) { //_, err := p.natsConn.Subscribe(subject, func(msg *nats.Msg) { // Start up the subscriber handler. go p.messageSubscriberHandler(p.natsConn, p.configuration.NodeName, msg, subject) }) if err != nil { log.Printf("error: Subscribe failed: %v\n", err) return nil } return natsSubscription } // publishMessages will do the publishing of messages for one single // process. The function should be run as a goroutine, and will run // as long as the process it belongs to is running. func (p process) publishMessages(natsConn *nats.Conn) { var once sync.Once var zEnc *zstd.Encoder // Prepare a zstd encoder if enabled. By enabling it here before // looping over the messages to send below, we can reuse the zstd // encoder for all messages. switch p.configuration.Compression { case "z": // zstd // enc, err := zstd.NewWriter(nil, zstd.WithEncoderLevel(zstd.SpeedBestCompression)) enc, err := zstd.NewWriter(nil, zstd.WithEncoderConcurrency(1)) if err != nil { log.Printf("error: zstd new encoder failed: %v\n", err) os.Exit(1) } zEnc = enc defer zEnc.Close() } // Loop and handle 1 message at a time. If some part of the code // fails in the loop we should throw an error and use `continue` // to jump back here to the beginning of the loop and continue // with the next message. for { // Wait and read the next message on the message channel, or // exit this function if Cancel are received via ctx. select { case m := <-p.subject.messageCh: // Sign the methodArgs, and add the signature to the message. m.ArgSignature = p.addMethodArgSignature(m) // fmt.Printf(" * DEBUG: add signature, fromNode: %v, method: %v, len of signature: %v\n", m.FromNode, m.Method, len(m.ArgSignature)) go p.publishAMessage(m, zEnc, once, natsConn) case <-p.ctx.Done(): er := fmt.Errorf("info: canceling publisher: %v", p.processName) //sendErrorLogMessage(p.toRingbufferCh, Node(p.node), er) log.Printf("%v\n", er) return } } } func (p process) addMethodArgSignature(m Message) []byte { argsString := argsToString(m.MethodArgs) sign := ed25519.Sign(p.nodeAuth.SignPrivateKey, []byte(argsString)) return sign } func (p process) publishAMessage(m Message, zEnc *zstd.Encoder, once sync.Once, natsConn *nats.Conn) { // Create the initial header, and set values below depending on the // various configuration options chosen. natsMsgHeader := make(nats.Header) natsMsgHeader["fromNode"] = []string{string(p.node)} // The serialized value of the nats message payload var natsMsgPayloadSerialized []byte // encode the message structure into gob binary format before putting // it into a nats message. // Prepare a gob encoder with a buffer before we start the loop switch p.configuration.Serialization { case "cbor": b, err := cbor.Marshal(m) if err != nil { er := fmt.Errorf("error: messageDeliverNats: cbor encode message failed: %v", err) p.errorKernel.errSend(p, m, er) return } natsMsgPayloadSerialized = b natsMsgHeader["serial"] = []string{p.configuration.Serialization} default: var bufGob bytes.Buffer gobEnc := gob.NewEncoder(&bufGob) err := gobEnc.Encode(m) if err != nil { er := fmt.Errorf("error: messageDeliverNats: gob encode message failed: %v", err) p.errorKernel.errSend(p, m, er) return } natsMsgPayloadSerialized = bufGob.Bytes() natsMsgHeader["serial"] = []string{"gob"} } // Get the process name so we can look up the process in the // processes map, and increment the message counter. pn := processNameGet(p.subject.name(), processKindPublisher) m.ID = p.messageID // The compressed value of the nats message payload. The content // can either be compressed or in it's original form depening on // the outcome of the switch below, and if compression were chosen // or not. var natsMsgPayloadCompressed []byte // Compress the data payload if selected with configuration flag. // The compression chosen is later set in the nats msg header when // calling p.messageDeliverNats below. switch p.configuration.Compression { case "z": // zstd natsMsgPayloadCompressed = zEnc.EncodeAll(natsMsgPayloadSerialized, nil) natsMsgHeader["cmp"] = []string{p.configuration.Compression} // p.zEncMutex.Lock() // zEnc.Reset(nil) // p.zEncMutex.Unlock() case "g": // gzip var buf bytes.Buffer gzipW := gzip.NewWriter(&buf) _, err := gzipW.Write(natsMsgPayloadSerialized) if err != nil { log.Printf("error: failed to write gzip: %v\n", err) gzipW.Close() return } gzipW.Close() natsMsgPayloadCompressed = buf.Bytes() natsMsgHeader["cmp"] = []string{p.configuration.Compression} case "": // no compression natsMsgPayloadCompressed = natsMsgPayloadSerialized natsMsgHeader["cmp"] = []string{"none"} default: // no compression // Allways log the error to console. er := fmt.Errorf("error: publishing: compression type not defined, setting default to no compression") log.Printf("%v\n", er) // We only wan't to send the error message to errorCentral once. once.Do(func() { p.errorKernel.errSend(p, m, er) }) // No compression, so we just assign the value of the serialized // data directly to the variable used with messageDeliverNats. natsMsgPayloadCompressed = natsMsgPayloadSerialized natsMsgHeader["cmp"] = []string{"none"} } // Create the Nats message with headers and payload, and do the // sending of the message. p.messageDeliverNats(natsMsgPayloadCompressed, natsMsgHeader, natsConn, m) select { case m.done <- struct{}{}: // Signaling back to the ringbuffer that we are done with the // current message, and it can remove it from the ringbuffer. case <-p.ctx.Done(): return } // Increment the counter for the next message to be sent. p.messageID++ { p.processes.active.mu.Lock() p.processes.active.procNames[pn] = p p.processes.active.mu.Unlock() } // // Handle the error. // // // // NOTE: None of the processes above generate an error, so the the // // if clause will never be triggered. But keeping it here as an example // // for now for how to handle errors. // if err != nil { // // Create an error type which also creates a channel which the // // errorKernel will send back the action about what to do. // ep := errorEvent{ // //errorType: logOnly, // process: p, // message: m, // errorActionCh: make(chan errorAction), // } // p.errorCh <- ep // // // Wait for the response action back from the error kernel, and // // decide what to do. Should we continue, quit, or .... ? // switch <-ep.errorActionCh { // case errActionContinue: // // Just log and continue // log.Printf("The errAction was continue...so we're continuing\n") // case errActionKill: // log.Printf("The errAction was kill...so we're killing\n") // // .... // default: // log.Printf("Info: publishMessages: The errAction was not defined, so we're doing nothing\n") // } // } }