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ctrl/central/main.go

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// Same as 02 example, but using PublishMsg method instead of Request method
// for publishing.
package main
import (
"bytes"
"encoding/gob"
"fmt"
"log"
"time"
"github.com/nats-io/nats.go"
)
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type messageType int
const (
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// shellCommand, command that will just wait for an
// ack, and nothing of the output of the command are
// delivered back in the reply ack message.
// The message should contain the unique ID of the
// command.
shellCommandReturnOutput messageType = iota
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// shellCommand, wait for and return the output
// of the command in the ACK message. This means
// that the command should be executed immediately
// and that we should get the confirmation that it
// was successful or not.
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shellCommandReturnAck messageType = iota
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// eventCommand, just wait for the ACK that the
// message is received. What action happens on the
// receiving side is up to the received to decide.
eventCommand messageType = iota
)
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type Message struct {
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// The Unique ID of the message
ID int
// The actual data in the message
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// TODO: Change this to a slice instead...or maybe use an
// interface type here to handle several data types ?
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Data []string
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// The type of the message being sent
MessageType messageType
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}
func main() {
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edgeID := "btship1"
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// Create a connection to nats server, and publish a message.
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natsConn, err := nats.Connect("localhost", nil)
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if err != nil {
log.Printf("error: nats.Connect failed: %v\n", err)
}
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defer natsConn.Close()
// There should be on IDCounter per Subject later on.
IDCounter := 0
for {
m := Message{
ID: IDCounter,
Data: []string{"uname", "-a"},
MessageType: shellCommandReturnAck,
}
// TODO: Have a channel here to return
messageDeliver(edgeID, m, natsConn)
// Increment the counter for the next message to be sent.
IDCounter++
time.Sleep(time.Second * 1)
}
}
func messageDeliver(edgeID string, message Message, natsConn *nats.Conn) {
for {
dataPayload, err := createDataPayload(message)
if err != nil {
log.Printf("error: createDataPayload: %v\n", err)
}
msg := &nats.Msg{
Subject: edgeID,
Reply: "subjectReply",
Data: dataPayload,
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}
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// The SubscribeSync used in the subscriber, will get messages that
// are sent after it started subscribing, so we start a publisher
// that sends out a message every second.
//
// Create a subscriber for the reply message.
subReply, err := natsConn.SubscribeSync(msg.Reply)
if err != nil {
log.Printf("error: nc.SubscribeSync failed: %v\n", err)
continue
}
// Publish message
err = natsConn.PublishMsg(msg)
if err != nil {
log.Printf("error: publish failed: %v\n", err)
continue
}
// Wait up until 10 seconds for a reply,
// continue and resend if to reply received.
msgReply, err := subReply.NextMsg(time.Second * 10)
if err != nil {
log.Printf("error: subRepl.NextMsg failed: %v\n", err)
// did not receive a reply, continuing from top again
continue
}
fmt.Printf("publisher: received: %s\n", msgReply.Data)
return
}
}
func createDataPayload(m Message) ([]byte, error) {
var buf bytes.Buffer
gobEnc := gob.NewEncoder(&buf)
err := gobEnc.Encode(m)
if err != nil {
return nil, fmt.Errorf("error: gob.Enode failed: %v", err)
}
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return buf.Bytes(), nil
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}